Catalog / Dark Elf Rogue
Dark Elf Rogue

Dark Elf Rogue

A lithe blue-skinned assassin in fitted leather — slightly shorter than a human, lightning-fast, and a strong contrast silhouette at 64px. Built for rogue encounters and dungeon ambushes. Includes 6 animations: idle (167 frames @ 6 fps), walk_neutral (15 frames @ 15 fps), melee_backhand (48 frames @ 14 fps), melee_downward (35 frames @ 14 fps), hurt (6 frames @ 14 fps), death_right (50 frames @ 10 fps). Every animation is pre-rendered in 8 directions (S, SE, E, NE, N, NW, W, SW) at 64px cells, exported as one sprite sheet per animation. The download is a Godot-ready pack: PNG sheets, a SpriteFrames .tres, a drop-in controller script, a demo scene, and a JSON manifest with frame counts and timing.

$4.00
Instant download after checkout — the full game-ready spritesheet (.zip) with every animation and facing direction, royalty-free for your game. Now bundled with a free dialogue-portrait set (emotive face portraits, 768px & 64px). Animated preview shown above.

Dialogue portraits

new — free with this pack: an animated face portrait for each emotion — it holds the expression, then plays a lip-synced talking loop (768px & 64px stills in the download)
Dark Elf Rogue — neutral
neutral
Dark Elf Rogue — happy
happy
Dark Elf Rogue — angry
angry
Dark Elf Rogue — surprised
surprised
Dark Elf Rogue — worried
worried
Dark Elf Rogue — sad
sad
Dark Elf Rogue — disgusted
disgusted
Dark Elf Rogue — smug
smug
Dark Elf Rogue — asleep
asleep

Animations

front view — every animation also includes all 8 directions
Dark Elf Rogue — idle animation
idle
Dark Elf Rogue — walk neutral animation
walk neutral
Dark Elf Rogue — melee backhand animation
melee backhand
Dark Elf Rogue — melee downward animation
melee downward
Dark Elf Rogue — hurt animation
hurt
Dark Elf Rogue — death right animation
death right

Related sheets