Catalog / Knight Paladin
Knight Paladin

Knight Paladin

A gleaming frontline paladin in full plate — works as a player hero or an elite enemy knight. Two alternating melee swings keep extended fights from looking robotic. Includes 6 animations: idle (167 frames @ 6 fps), walk_neutral (15 frames @ 15 fps), melee_backhand (48 frames @ 14 fps), melee_downward (35 frames @ 14 fps), hurt (6 frames @ 14 fps), death_right (50 frames @ 10 fps). Every animation is pre-rendered in 8 directions (S, SE, E, NE, N, NW, W, SW) at 64px cells, exported as one sprite sheet per animation. The download is a Godot-ready pack: PNG sheets, a SpriteFrames .tres, a drop-in controller script, a demo scene, and a JSON manifest with frame counts and timing.

$4.00
Instant download after checkout — the full game-ready spritesheet (.zip) with every animation and facing direction, royalty-free for your game. Now bundled with a free dialogue-portrait set (emotive face portraits, 768px & 64px). Animated preview shown above.

Dialogue portraits

new — free with this pack: a face portrait (768px & 64px)
Knight Paladin — neutral portrait
neutral

Animations

front view — every animation also includes all 8 directions
Knight Paladin — idle animation
idle
Knight Paladin — walk neutral animation
walk neutral
Knight Paladin — melee backhand animation
melee backhand
Knight Paladin — melee downward animation
melee downward
Knight Paladin — hurt animation
hurt
Knight Paladin — death right animation
death right

Related sheets