Catalog / Ogre Crusher
Ogre Crusher

Ogre Crusher

A slab of green muscle for boss rooms and bridge tolls. Render it oversized next to your rank-and-file enemies and let the two alternating haymakers do the intimidating. Includes 6 animations: idle (167 frames @ 6 fps), walk_neutral (15 frames @ 15 fps), melee_backhand (48 frames @ 14 fps), melee_downward (35 frames @ 14 fps), hurt (6 frames @ 14 fps), death_right (50 frames @ 10 fps). Every animation is pre-rendered in 8 directions (S, SE, E, NE, N, NW, W, SW) at 64px cells, exported as one sprite sheet per animation. The download is a Godot-ready pack: PNG sheets, a SpriteFrames .tres, a drop-in controller script, a demo scene, and a JSON manifest with frame counts and timing.

$4.00
Instant download after checkout — the full game-ready spritesheet (.zip) with every animation and facing direction, royalty-free for your game. Now bundled with a free dialogue-portrait set (emotive face portraits, 768px & 64px). Animated preview shown above.

Dialogue portraits

new — free with this pack: an emotive face portrait (768px & 64px), with lip-synced talking GIFs
Ogre Crusher — neutral portrait
neutral
Ogre Crusher — happy portrait
happy
Ogre Crusher — angry portrait
angry
Ogre Crusher — surprised portrait
surprised
Ogre Crusher — worried portrait
worried
Ogre Crusher — sad portrait
sad
Ogre Crusher — tired portrait
tired
Ogre Crusher — disgusted portrait
disgusted
Ogre Crusher — smug portrait
smug
Ogre Crusher — asleep portrait
asleep
Ogre Crusher — angry talk talking
angry talk
Ogre Crusher — asleep talk talking
asleep talk
Ogre Crusher — disgusted talk talking
disgusted talk
Ogre Crusher — happy talk talking
happy talk
Ogre Crusher — idle talk talking
idle talk
Ogre Crusher — sad talk talking
sad talk
Ogre Crusher — smug talk talking
smug talk
Ogre Crusher — surprised talk talking
surprised talk
Ogre Crusher — tired talk talking
tired talk
Ogre Crusher — worried talk talking
worried talk

Animations

front view — every animation also includes all 8 directions
Ogre Crusher — idle animation
idle
Ogre Crusher — walk neutral animation
walk neutral
Ogre Crusher — melee backhand animation
melee backhand
Ogre Crusher — melee downward animation
melee downward
Ogre Crusher — hurt animation
hurt
Ogre Crusher — death right animation
death right

Related sheets